Picking up itemsĬlicking on the mousewheel when you look at. On right side of each bag you can see number of slots and which are taken.Īt the bottom you have a quick access bar, to which you can assign items, from 0 to 9. Below the weapon you see parts of your clothes, into which you can put something. Below there is a main weapon with clips and add-ons. At the very top (not enough place on the screenshot) there are clothes under which you can't hide anything. Inventory - blue - window with all your items. Hands - green - window in which you see a thing you have in your hands. Next to it you can see information about his desires and other factors, more about them in Chapter 3. Player - orange - window in which you see your character. Vicinity - brown- window with nearby items you can pick up, Controlsīelow you can find the most important controls described (in options you can find much more, but lot of them is not active yet): Mode is determined on the level of server, so players with different modes won't encounter. While in hardcore you can only choose FPP. In regular you can switch between FPP and TPP. The first one sounds more scary, but the only difference is the work of the camera. In DayZ: Standalone you have two game modes. On each account you can have two characters, one for each mode. It means that independently on the chosen server, your character will be in the same place, with the same equipment. Storing the charactersīegin with the mechanism of saving your character (saving the game). But the biggest threat is represented by other players, who can also be your greatest allies. It's mainly about defending against bloodthirsty zombie and survival. It combines features of shooter and survival game. It's the continuation of very popular mode to ARMA 2. Before I get to explaining how DayZ: Standalone works, I'll talk a bit about the game in general: what are your goals etc.
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